

I used to play a lot of Monsoon before the update but currenty it's really not a lot of fun-you rely way more heavily on RNG on Monsoon to give you good stuff and since you're skipping chests to keep up with the faster difficulty, you essentially have to do more with less items. You get to the point where if it has not been giving you good items, you simply cannot kill fast enough because your damage frankly sucks late-game in comparison to enemies being able to basically one-shot you. That cirt "bug" fix really has been highlighting the places that are in need of work because as was said, the enemies outpace you in terms of scaling/levels. Solo there are often times too many enemies to kill. It isn't so much hard as it is overwhelming. Monsoon is some serious need of tweaking. And good luck on dunstriders if the game decides to spawn 20 wisps for it to feed on. Honestly they kinda need to turn down the add count for solo during boss fights because there are times where I literally cannot attack the boss for all the enemies clumped around it. Spend all the time you want hunting chests before moving on because most of the time it will be at I See You by the time you hit stage 4 with how BS it can be with add spawns during bosses. This is on Rainstorm difficulty though there may be less leeway on Monsoon. If you're below 30 minutes by the time you reach stage 5, you'll probably be fine. Originally posted by Boksha:There's a decent amount of leeway in how long you can spend in a level provided you're actually finding new items.
